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Old 2024-04-29, 18:02   Link #401
Liddo-kun
is this so?
 
 
Join Date: Mar 2007
Location: Gradius Home World
just a few more days before Robin banner.

good luck to everyone who will pull.
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Old 2024-05-03, 11:06   Link #402
Liddo-kun
is this so?
 
 
Join Date: Mar 2007
Location: Gradius Home World
"If We Had Wings" trailer

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Old 2024-05-03, 11:18   Link #403
Diluc
Darkhero of Monstadt
 
 
Join Date: May 2015
Location: rich mansion with maids
Quote:
Originally Posted by Liddo-kun View Post
"If We Had Wings" trailer


That really breaking our heart
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Old 2024-05-03, 17:59   Link #404
Liddo-kun
is this so?
 
 
Join Date: Mar 2007
Location: Gradius Home World
at 1:43 of the video, she has Ayaka hairstyle.

________


now struggling to finish some more events to have more Special Pass for Robin.
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Old 2024-05-04, 09:39   Link #405
Liddo-kun
is this so?
 
 
Join Date: Mar 2007
Location: Gradius Home World
finished Vignettes in a Cup

Spoiler:
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Old 2024-05-05, 16:43   Link #406
Liddo-kun
is this so?
 
 
Join Date: Mar 2007
Location: Gradius Home World
Star Rail and Genshin revenue is good.

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Old 2024-05-07, 04:57   Link #407
Liddo-kun
is this so?
 
 
Join Date: Mar 2007
Location: Gradius Home World
Robin trailer

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Old 2024-05-07, 23:02   Link #408
belatkuro
Kuro-chan
 
 
Join Date: Mar 2012
My 2nd 50/50 loss with Welt, now at E1, in 80 pulls. But, I got Robin in the next 10 pull to my surprise. So a win nonetheless. Still have enough for Fu Xuan and Firefly. Gonna skip Jade as I won't have enough and I'm not into dommy mommies.
Definitely need a follow-up attacker in a team to use Robin as her Ultimate energy is huge. She gets energy from any attack action which includes follow-up attacks so just normal attacks from teammates aren't gonna cut it to fill it fast.
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Old 2024-05-08, 00:39   Link #409
haseo0408
Senior Member
 
 
Join Date: May 2012
I got Robin in my first 10 pulls, I have 30 pulls left that I had saved, so with this version's events I should have enough to get Firefly with a little luck of course. I couldn't resist pulling for Robin, she's just adorable and kind of reminds me of Lacus Clyne a little, from Gundam Seed. And of Melia from the Xenoblade Chronicles franchise.
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Old 2024-05-08, 09:41   Link #410
Liddo-kun
is this so?
 
 
Join Date: Mar 2007
Location: Gradius Home World
Asia - won the 50/50 and got Robin on the first 10 pull.

EU - not enough jades to trigger a 5 star. Need to gather a little more.

US - lost the 50/50 to Bronya in 80 pulls. Not bad at all. I wanted to get her anyway. Would have been a nightmare if Yanking is the one who showed up (lol). Now thinking of using the 50/50, or saving it for Firefly.

Last edited by Liddo-kun; 2024-05-08 at 12:44.
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Old 2024-05-08, 22:25   Link #411
relentlessflame
 
*Administrator
 
 
Join Date: Dec 2003
Age: 41
Spoiler for Patch 2.2 Main Story (major spoilers):
__________________
[...]

Last edited by relentlessflame; 2024-05-09 at 15:52. Reason: Fix mistaken name
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Old 2024-05-09, 00:41   Link #412
belatkuro
Kuro-chan
 
 
Join Date: Mar 2012
Spoiler for 2.2 story:
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Old 2024-05-09, 03:29   Link #413
relentlessflame
 
*Administrator
 
 
Join Date: Dec 2003
Age: 41
Regarding Firefly:

Quote:
Originally Posted by belatkuro View Post
Spoiler for 2.2 story:
Spoiler for 2.2 Trailblaze Mission, Firefly:
__________________
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Old 2024-05-09, 06:48   Link #414
Liddo-kun
is this so?
 
 
Join Date: Mar 2007
Location: Gradius Home World
won the 50/50 in EU. Got Robin.
she really played "hard to get", I did not count exactly but I'm sure it was close to 90 pulls.

also started to farm 2x Musketeer and 2x Prisoner for her. Looking for pieces with ATK% sub stats.
_____

now it's just US server where I don't have her.
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Old 2024-05-09, 14:02   Link #415
Marina2
Senior Member
 
 
Join Date: Aug 2006
Spoiler for 2.2 story Boss battle + Music:
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Old 2024-05-09, 15:50   Link #416
dragon1412
Senior Member
 
 
Join Date: Apr 2011
Location: somewhere in Asia
Spoiler for 2.2:
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Old 2024-05-09, 16:20   Link #417
relentlessflame
 
*Administrator
 
 
Join Date: Dec 2003
Age: 41
Quote:
Originally Posted by Marina2 View Post
Spoiler for 2.2 story Boss battle + Music:
Spoiler for 2.2 Battle Boss Music:
__________________
[...]
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Old 2024-05-10, 15:04   Link #418
Klashikari
阿賀野型3番艦、矢矧 Lv180
*Graphic Designer
*Moderator
 
 
Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
2.2 had very awkward pacing in general but at the very least, unlike Luofu arc, the conclusion wasn't half baked, although few things are still left in the air, so we will most likely have a rather short epilogue in 2.3

Spoiler for 2.2:
__________________

Last edited by Klashikari; 2024-05-10 at 17:59.
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Old 2024-05-10, 21:33   Link #419
MeoTwister5
Komrades of Kitamura Kou
 
 
Join Date: Jul 2004
Age: 39
As much as I liked the story of Penacony, especially in comparison to the Xianzhou, the storytelling is still clearly in it's infancy in a way that Genshin has already managed to somewhat evolve beyond.

That is, Star Rail still falters in the concept of "Show, don't tell".

Penacony story as a whole was really intriguing from start to finish, but too many story segments felt like they went on for too damn long and at times really overstayed their welcome. I suppose they were trying to avoid the Xianzhou problem of not having enough Tell and also not enough Show, but here there were times where they went a wee bit overboard with Tell.

But still from a writing perspective it's a big step up from previous attempts and you can see the effort put into it, but for a game of continous storytelling over multiple parts, it's still a long way to go in achieving things that other online games like FFXIV eventually managed to do.
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Old 2024-05-11, 04:42   Link #420
relentlessflame
 
*Administrator
 
 
Join Date: Dec 2003
Age: 41
Yes, as I've been reading everyone's reactions here and everywhere about the story, I think I've come to a similar conclusion as I had in GI about the early arcs (and Inazuma arc in particular): the real problem isn't the underlying lore or story concepts, or even necessarily the plot points themselves, it's the "screenplay." It feels kind of like an attempt to adapt a novel to a game, but they don't quite have the time or budget to do all the scenes they really need, but also have to find a way to fit in the maps/characters/parts the teams worked to build before the screenplay was finalized. So maybe it's more like trying to adapt a novel to a game, but when they planned development they only had a rough/early draft. Then the story evolved/developed, but they didn't have the time/budget to incorporate the new/changed scenes properly, so it ends up with these sort of weird pacing issues, excessive monologues, and supposedly key scenes happening off-screen.

Spoiler for 2.2 Plot:
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