2021-08-12, 11:34 | Link #401 | |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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The Elemental skill is basically a elemental damage "stance" that doesn't alterate her gameplay. Meanwhile, her burst is awkward and force her to swap out (which is kind of silly in situations where her burst is charged but needs to do her skill - NA rotation, wasting energy in the process). Damage wise, she isn't far from what Hu Tao C0 without Homa can do, but it isn't really anything to write home about if her gameplay is that stale. I think that they wasted too much time on her design and animations without revising the inherent gameplay concept.
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2021-08-12, 19:15 | Link #402 | ||
Senior Member
Join Date: Sep 2008
Age: 38
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The burst is atrocious though. And yes, they focused too much on Ayaka because there's definitely flaws in her kit (mostly her burst). Quote:
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2021-08-14, 06:05 | Link #403 | |
Darkhero of Monstadt
Join Date: May 2015
Location: rich mansion with maids
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She not exactly big matter in the community, chance of her rerun is low. Maybe she will put to standard banner eventually, come to think again we havent heard any news for new standard banner? |
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2021-08-14, 15:04 | Link #405 |
the "Z" is for "Zeta"
Join Date: Nov 2006
Location: Portugal
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I have this idea for a Yoimiya build... It's a bit niche but who knows, it might work.
Basically, put 4-piece Thundering Fury on Yoimiya and pair her with an Electro character, preferably C6 Fischl. The idea behind this is to make use of the set's cooldown reduction to reduce the downtime of Yoimiya's skill. Using Fischl's Oz, and the constant overloads triggered, it could possibly remove enough cooldown to use the skill again. Sounds good in theory, but only testing can show how good it really is. I don't have Yoimiya...or primogems, so I'm posting the idea here.
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2021-08-15, 19:06 | Link #406 | |
Senior Member
Join Date: Nov 2003
Location: The dog gossips too much.
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The real limiting factor would be fan backlash from people who pulled Yoimiya because they thought they wouldn't have the chance later. That, and the potential to harm future sales of 5-stars because fans might think "limited" doesn't really mean "limited" and lose all sense of urgency. Then start hounding Mihoyo for their character. So no, they won't un-limited Yoimiya, but not because they can't.
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2021-08-17, 19:32 | Link #407 | |
Administrator
Join Date: Dec 2003
Age: 41
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In this case, the distinction they're making is between "non-event-exclusive" characters and weapons that appear on the Standard wish, and "event-exclusive" that don't appear there. They even specify that event-exclusive characters don't appear in the "standard wish 'Wanderlust Invocation'." So to be consistent with the fine print in this case, they almost certainly will not add these characters to Wanderlust Invocation standard (permanent) wish, but there are a lot of other things they could do: 1) They could create a second "permanent event wish" with a different name to house old event-exclusive characters (for example, a "Year One" banner). 2) They could create a banner like the above, but instead of being permanent, it just reappears periodically. (Perhaps using something like the "path" system they added to the weapon banner.) 3) They could add old event-exclusive characters to the pool for new event banners (e.g., when you lose the 50/50). 4) They could create an alternative version of a character to go in the Standard Banner. (For example, the current Yoimiya is "Frolicking Flames Yoimiya (Pyro)", so they could make a re-skinned Yoimiya with a slightly different outfit, skills, or element.) In general, I think that as long as enough time has passed since the initial release and the eventual re-release in some form, complaints won't be that bad. You already have people now saying "I'll just wait until the re-run" for characters, so I don't think it'll change much if they become slightly more available again some time later. (If anything, if they don't become available again later, it'll cause more complaints from people who missed them.) Of the options above, I'm kind of thinking they might do either 2 or 3, but I guess we'll see.
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2021-08-18, 10:43 | Link #408 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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It isn't like they need to do anything complicated to handle this: they can simply abolish Wanderlust and creates a new standard banner that periodically includes old limited run characters. Nothing imposes that every banner has to be permanent or left untouched during the whole lifecycle of a gacha game.
And since they made a very loose clause for the current limited characters, it is easily circumvented and the fanbase is unlikely to go ham against that.
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2021-08-20, 23:32 | Link #413 | |
Administrator
Join Date: Dec 2003
Age: 41
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Again, not saying they couldn't... but at the very least the way they've phrased things is a lot more "closed" than you would normally see in other gacha games that are purposefully careful about phrasing. In any event... I'm looking forward to 2.1 after all the reveals today. A good number of people seemed to have gotten themselves overly excited about potential for a generous anniversary event, but it doesn't surprise me that they played more conservative this year given that the patch otherwise is fairly content-rich.
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2021-08-26, 09:01 | Link #420 |
Darkhero of Monstadt
Join Date: May 2015
Location: rich mansion with maids
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Btw we don't get any leak of Baal, Sara, Kokomi voicelines yet.
Usually we already get the leak around this date, the fact we don't get yet mean Mihoyo do not want to disclose any information regarding upcoming character until launching date. |
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gacha game, genshin impact |
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