Thanks for the explanation
Klash. If I understand correctly, basically a strong support of the opposite color would be what's needed. So just sticking something like Narumaya in a light team would be no good.
Also thanks for pointing out that you still need mono-element even for grande and dual element summons. Figured the requirements would be just harder since I see a lot of weapons with dual element skills and skill with the same effect only apply once, but I guess that only applies to SSR weapons which are near impossible to limit break.
What skills do you actually stick in a endgame pool? once you're done with the obvious: big atk boost, medium atk boost, big hp boost, medium hp boost. I assume small atk/hp boost is just ignored.
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Sweat mother of god @
Kirayuki, if you intended to scare the shit out of me when it comes to going for Odin or Grande, you did a really good job at it.