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Old 2015-01-31, 14:16   Link #1
Klashikari
阿賀野型3番艦、矢矧 Lv180
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Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
KanColle - Master FAQ / Kanmusu List (S1 complete)

Welcome to the Master FAQ thread for the anime series Kantai Collection -KanColle-.

Thanks to its huge popularity in Japan, many western anime fans are curious about the franchise but due to how the game isn't easily accessible for a foreigner, a lot of questions have arised over time.

Here is an FAQ and kanmusu lists for your convenience.

1) What's exactly Kancolle?
Kantai Collection -KanColle- is a browser game involving moe anthropomorphic version of naval warships from the Pacific War, called Kanmusu (literally Fleet girls / Ship girls). The player takes the role of the admiral who is responsible of the fleet management. Several tasks are performed like forming fleets, sending kanmusu to sorties/expeditions, tuning them with equipement and modernization etc.
While there isn't any specific plot whatsoever, players have to fight against a mysterious enemy known as the Abyssal Fleet. The game is split in worlds that contain several maps, and the goal is to clear the maps by deploying Kanmusu there. Pretty much like the concept of the Kanmusu, some maps (moreso in events) are also references to naval battles of the Pacific war.

As the admiral, the player has very little control over the combat system, as fights are dictated by your ships type/stats and RNG. However, the player contribution is quite important prior sortie since they can make critical decision such as choosing certain Kanmusu type for the sortie fleet, as well as equipping their fleet with the appropriate armaments or modernizing them. This is why the game is often described as a "management game" instead of a "tactical game".

The game is online since 23rd April 2013 and recently reached the 3M users cap.

Currently, the game has an oustandingly large cast: 167 unique characters as of 11/18.
They are designed by 21 different artists, and voiced by 34 seiyuu.

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2) Why is it so damn popular anyway?

There are a lot of factors to consider. While I'm certain a lot of people caught wind of it because of Shimakaze's design popping everywhere, especially during cosplay events in Japan, it is more complex than that:
Spoiler for Non exhaustive list of the factors contributing to the popularity of the franchise:


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3) Isn't that an Apologia dedicated to Japan imperialism and the likes?
Far from it. The developpers of KanColle are known for being interested in the ships alone.
This is quite evident as the game gives a lot of details regarding the ships, but battles are never portrayed as a "fun thing to do" nor there is any mention of "nippon banzai" and the likes.
Also, the vast majority of the Kanmusu do not enjoy war at all, and the "Great Empire of Japan" is never mentioned. Even "Japan" is only mentioned once as a mere country, and there is arguably no glorification of the country nor any antagonization for the Allies, who are actually present as allied ships just like the Japanese ships. In fact, more often than not, the game pokes fun at the weird tactical/ship design decisions done by the Japanese.
The game doesn't have any peculiar political message behind its conception and presentation, and it quite obvious since it only refers to history from a trivia and technical perspective.

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4) Do I need to play the game to understand the anime?
No, but many points might fly over your head since the adaptation is not destined for complete newcomers. You can still understand the overall plot if you have watched series like Arpeggio of the Blue Steel - Ars Nova, but bear in mind it is quite different, so don't expect it to be a "moe carbon copy". I'm referring to Arpeggio as a series with some shared features, nothing more.
Knowledge of the Pacific War sure helps to understand some quirks of certain characters.

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5) What is the anime about then?
Simply put, it follows Fubuki, a destroyer who recently got transferred to the naval base. The story focus on her everyday life as a kanmusu, which isn't completely peaceful as an unknown enemy is threatening the seas. As Fubuki is learning and practising in order to become a reliable ship that can protect everyone, she will have to take part of battles against the Abyssals with other kanmusu.
The series is intended to balance the Slife of Life and the fights, which were confirmed to be set as the following ratio: 70% SoL and 30% fights, the latter being more numerous over time, particularly at the latter part of the series.

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6) Isn't that simply Strike Witches and/or Girls und Panzer but with ships?
Yes and no. It indeed does involve girls in a military environment with a much less gritty presentation than their respective source.
However, please bear in mind that unlike SW and GuP, the characters ARE the ships (and not girls piloting/equipping the said ships parts), which means that their design, personality, quirks etc are roughly inspired by the original ship (i.e Kongou speaks gratuitious Engrish because she was built in England).

This also means that the series delivers some jokes that either require game knowledge or history knowledge about the Pacific War. This point is the main reason why the anime is a bit hard to grasp, since the presentation and execution are based on the aforementioned knowledge, which makes immediate understanding a bit harder than SW and GuP, as the latter deliver their overarching plot without direct references to the planes/tanks.
I recommend watching at least the first three episodes as many events and interactions will shed light to the obvious similarities and stark differences between KanColle and SW/GuP.

Please note the overarching plot of the anime is plainly explained with the narration at the start of episode 1. There is nothing more to add considering the franchise context, so it is mainly a matter of whether you appreciate the characters or not.

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7) Destroyers, Light Cruisers, etc... I don't have much warships knowledge. Any quick description for them?
Here is a quick description for the different ship types present in the anime from history and game context. I've added their naval classification just in case.
Spoiler for Ship type descriptions:


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8) Is it me or some characters sound a bit the same?
From the very beginning, the game developpers have assigned a seiyuu not just for a character but for a specific class (for instance, Kongou, Hiei, Haruna and Kirishima are all voiced by Touyama Nao). This makes sense, since ships of the same class are often considered as siblings as they are sister ships. Note that this rule isn't always true and that many kanmusu of a given class do not share the same seiyuu.
That said, even with that setup, there are still too many characters, so certain seiyuu were asked to do several kanmusu classes altogether (taking the aforementioned example, Touyama Nao voiced the Kongou Sisters, but also the Takao Sisters, some ships among the Ayanami-class etc).

Since the characters got their popularity due to their design, personality but also voice, the anime staff kept the original seiyuu cast.
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Last edited by Klashikari; 2019-06-08 at 08:52.
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