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Old 2014-07-23, 20:19   Link #96
n120cky
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Join Date: Nov 2010
Quote:
Originally Posted by Anh_Minh View Post
I agree, but I'd say magic in general, rather than just Tatsuya's, has no meaningful limitation. I mean, yes, people have limits, but why? What is the "meaning" of those limits?

George's invisible bullet is a line of sight spell. Why?

Why is Miyuki's Nifflheim so impressively difficult, while other spells (like, I don't know, Hattori's gas ball) aren't?

Why is Mine Genesis a family magic, and what does it mean for other people who want to imitate it?

All we have are ad hoc pronouncements that ultimately mean very little. Info dumps are just a lot of minutia that doesn't do much to paint the big picture of how magic works beyond the role of CADs.
This is my answer:

About Limit: With the reference to flight ability using magic, it's save to assume that every person has different ability to perform how many spell activation that he/she can use and also the speed of it, as performing spell activation somewhat drain stamina if not mind. Miyuki can easily use flight magic but a test subject from facility exhaust from it (CMIIW even Taurus mention they shouldn't be playing as they not as good as Miyuki)

About nifflheim: I'm also using flight magic as reference, we all already know that flight magic is composition of three activation spell (CMIIW jump, accelerate, decelerate), and Tatsuya also explain that the user must be able to control the spell activation timing or the flight magic will fail causing accident, that's why Tatsuya creating a device for assisting those activation. Nifflheim on this context should have many spell activation that the user must handle with accuracy.

George's invisible bullet & Mine genesis : I don't know about this, because this mechanic can be plot specific.
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