I guess I can post this up for viewing. I am looking for comments and thoughts on the design and possibilities on improving my Log Horizon OC,
but please be more specific than "It's BAD" "It sux" "It's ok" "Looks Great!" kind of responses in the replies.
While I still need to fine tune afew things and waiting for more details or clues on the new class and sub-class skills.
So for now I'll go from assumptions and crazy run a away fan “logic”.
Server: Oceania
Name: Xylon
Race: Human (Thinking about Wolfhair)
Class: Tribal (Was told it was a re-skinned Bard so basing off there stats)
Role: Offensive Vanguard/Ranged Reargaurd
HP: Low
MP: High
Subclass/lvl: Fortune teller 90+
Guild: None, recently retired from active guild
Gear
Main Weapon: Ocean lord's crystal tear.
A rare weapon made of living crystal, coral and bone from a legendary sea boss from a water raid encounter.
Encountering the event requires the entire raid party to sail out into the ocean for the chance encounter of a monstrous serpent like monster.
This particular raid was chased into a small groups of sand islands where battle took place
The weapon boast unparalleled piercing abilities and offers per strike a chance for water and wind element attack support.
Range optional weapon(s)
Numerous Boomerangs
A cheap crafted weapon that is sold in bulk in the adventurers market or from crafters.
While not as damaging as the larger scale models adventures can effortless swarm the field with these projectiles without
needing to retrieve the weapons should they fail to return and in greater numbers.
With Xylon's current mastery skill, he can only have 5 boomerangs (airborne) active on the field at once.
Each can return to the user after hitting an opponent or completing its flightpath uninterrupted, however should one break or fail to return.
Xylon suffers a small cool-down or timer affect in the weapon slot or bar, limiting his weapons and attacks by
a factor of 1 until the weapon is replaced/regenerated from his inventory.
Wind-slasher Gigas boomerang
A massively large production class boomerang that is about the same size as a average man.
While it can be used for an improvise shield, due to its size and weight most players find it too much of a burden to use in battle.
It's sole ability is cleave, once launched it becomes a deadly offensive threat to anything in its path
However while airborne it leaves the wielder virtually defenseless until it returns.
Should something happen that effects its flightpath (such as becoming stuck or deflected) the player must physical retrieve it.
And when equipped or in use, the weapon locks out the ability to have multiple boomerangs (projectiles) active on the field
Armor: Spirit-weaved Guardian Shroud.
A unique and rare phantasmal class armor rewarded for
completing an extremely long and difficult quest chain from Spirit creatures native to a small remote location in the Oceania region.
By collecting different items and drops from different rare creatures in a series of random time limited missions.
Then the adventurer gives all the collected items to NPC spirit creatures to craft the armor.
Furthermore it's appearance and effects are depended upon the items collected and how the player interacts with the spirit creatures.
Due to this Xylon's Shroud armour boosts a high magical defense and
dramatically increases resilience to de-buffs, bad status effects and entrapments.
However the shroud offers below average physical defense and can become fragile after too many numerous large physical attacks.
In short it has no physical ability benefits or support for the wearer.
With the Shroud being one of the Phantasmal class and of it's lore origin combined with Xylon's own influence during it's creation,
it has one rare and special trait which houses a spirit within itself.
While it cannot talk or provide support while battling, the spirit acts as an affectionate, playful and cheeky non-combat companion or pet while idle or outside of combat.
When being used as armor, glowing orbs or "pixie lights" randomly appear whenever it pleases,
much to the dismay of Xylon when he is trying to stalk a monster or hide from enemy sight.
However there are circumstances where “Nuka” knows better not too.. but there a too rare of a moment.
As there is no system to officially name the entity, Xylon christened and refers to it as “Nuka”.
“Nuka” is a shape-shifting mass of energy but the three most common forms it takes are
the base armor form.
The animated form where “Nuka” puppets the armor into a horned bird like creature like form.
But it strongly resembles a puppet more than anything.
The spirit guide form where “Nuka” takes on a nearly fully humanoid appearance utilizing the armor pieces for phyical features.
Extra: Reinforced headband.
A common headband strengthened in order to help keep your hair in place and stop bad hair days.
It offers very small physical defence increase but its the only thing that keeps Xylon's hair back in a manageable condition.
Description: (See spoiler at the top for a image, and yes I did make all the pictures in this post)
Height: 6'2 foot (187cm)
Medium Tanned skin
Hair: Dark Maroon/Purplish coloured wiry hair, Giant Afro without a headband.
Eye colour: Brown
(I actually have a more adequate picture planned that would actually look like some of the official character art, but I couldn't decide on a pose and accidentally trashed the sketch lol... *crys*)
Play style: Offensive Vanguard
Xylon focuses on a “Guerrilla” or Hit and Run style approach when engaging an enemy directly,
due to his lack of physical defence and low HP.
Relying on out manoeuvring any opponents with focus on speed while utilising interrupts, counter and evading abilities to stop or decrease damage before it happens. Then to jump or run out of range after dealing damage.
(*Interrupting key threats like Anchor Howl and other taunting moves*)
To further enhance his effectiveness and strategies in battle, Xylon uses the Fortune Teller sub-class talents to give himself an extra advantage and to cover his weaknesses.
With Fortune Teller, Xylon has the ability to sense when something dangerous is about to happen and can open brief glimpses into the most probable future when in battle to see a outcome.
However this comes with risks, when “Viewing” if you lose focus or delve too deep into the vision, you leave yourself exposed to the enemy.
(I like the term from Pacific Rim, “Chasing the Rabbit”)
Xylon view limit ranges from 3 to 25 seconds at most into the future while in battle.
The safest being between 3-5 seconds.
Play style: Ranged Rearguard
His Ranged Rearguard play style is similar to Offensive Vanguard style, however the only different
is that focus is given to keeping distance from the enemy and using his abilities to damage from afar and retrieve projectile weapons (boomerangs).
His signature style of backwards jumping high into the air launching range attacks was refined in PVP matches.
Spoiler for Character History:
:
Prior to the Apocalypse Xylon was active in raiding and social guild station in the Oceania server.
When not battling ISP problems or lag, Xylon took on a vanguard role while raiding.
After a short amount of time he had taken on a jolly and friendly game persona contradictory to his dull and serious off-line or real personality.
However after the Apocalypse, things took a even greater change for the worst too suddenly for Xylon.
While helping out with hunting for food and exploring shortly after the Apocalypse with a party formed from his stationed adventure town..
The hunting party accidentally stumbled on a large and powerful raid boss class monster,
that caught them by surprised. Xylon was struck and killed by the beast during the attempt
to subdue it. But when a healer began to revive him, it unleashed a massive energy blast, killing the healer and Xylon again just when his essence gathered back together and revived.
Xylon would only be revived days later than his friends at the citadel, screaming and clutching his head. Ever since that incident, Xylon been having nightmares and strange vivid dreams.
Most are like riddles while some are more define, others are like a swirling chaotic nightmares. Images, events, stories and lives of unknown people and far away landscapes, while symbolic symbols and demonic creatures forms torment him. Living them all of these exhausting and terrifying experiences every time he slept.
Unable to understand or comprehend their meaning or why it was happening to him.
Out of worry and in fear Xylon began to avoid sleeping all together.
He began to search for and rely on consumable items (such as potions and herbs) to combat his sleep deprivation or at least ensure dreamless sleep. However the dreams still persisted...
During this time Xylon began to become more anti-social and started to revert to his real world personality causing friends and guild members to worry as he became more distant from them and putting further strain on the attempts to continue on finding a way to adapt to the new world.
Tensions flared and bonds were tested as Xylon tried to continue supporting the guild and the town's adventure and lander inhabitants. Then the “Whispering” began to start...
Disembodied voices, barely understandable began to stalk Xylon from the shadows and plague him at night as his dreams became more wild and vivid. He started seeing more places and things happening all over the world and started to live out other adventures experiences.
Feeling more alone and cursed then ever and unable to continue supporting anyone, he resigned from his guild and excommunicated himself from all attempts of contact.
He left his base adventure's town and began to aimlessly wander alone, the desire to find out what was happening to him and else where in the world and how it has changed the laws of the living plagued him during the day. While the whispering and the visions tormented him during the night.
(Hint: His problem is somehow related to his Fortune Teller class)