View Single Post
Old 2013-12-20, 18:58   Link #68
Keroko
Adeptus Animus
*Author
 
 
Join Date: Jan 2007
Age: 36
Quote:
Originally Posted by WhiteJoker View Post
His experience is mostly from EQ2 (Mamere is known to have played it for a long time and it seems to be his fall back example whenever he needs one) which is somewhere between the two systems. It's got a linear EXP system and is very quest heavy, but like old MMOs questing seems based primarily around party questing as opposed to solo-questing towards end game raiding like WoW style MMOs. As noted by the talk about the Magic Bag, and events in the LN not yet covered by the anime, Elder Tales does have a fairly extensive quest system, though it isn't mentioned exactly how rewarding the experience is. So if we go off of EQ2, the issue is more that killing enemies after a certain point requires partying and in an MMO, finding a party is usually the hardest part of grinding.
Hmm, you're right, that does seem to be the system here. Most mobs we've seen so far chain-aggro, which would be murder for most solo players. Group combat seems to be the way to fight in this game.

Quote:
Originally Posted by WhiteJoker View Post
Their training seems more to be about learning the mechanics then it does grinding for levels and experience. Additionally, if Naotsugu and Akatsuki are constantly jumping in to keep Tohya from dying then they're going to wind up stealing most of the experience.
Spoiler:
Little bit more than two weeks for Tohya, going by the timeline (warning, spoilers, etc.). At least 24-ish days I'd say.

And if we're talking a non-linear leveling system (which I agree is most likely) the time required to level is only going to grow.
Keroko is offline   Reply With Quote